syed abdul ahad

I am a Computer Science undergraduate at FAST NUCES Lahore with a strong focus on C++ and object-oriented architecture. I prefer a terminal-centric workflow, building and problem-solving within an Omarchy environment using tools like Neovim, Doom Emacs and Tmux. My current work ranges from developing 2D games using Raylib, SFML to exploring practical AI integrations.
BY Syed Abdul Ahad · CS Student
AT FAST NUCES Lahore
RECENT · LATEST FIRST 002 TOTAL

TumblePop

A classic arcade platformer developed utilizing functional programming paradigms, focusing on pure functions, immutable data structures, and stateless logic to drive the game loop and mechanics.

VIEW PROJECT

Metal Slug

A fast-paced 2D action shooter built with a robust object-oriented architecture, featuring a custom class hierarchy for soldiers, entities, and weapons while efficiently managing over 50 complex sprite sheets.

VIEW PROJECT